Browser Developers

Engineering service

Browser Security & Anti-Fingerprinting

Advanced browser privacy and security engineering. We change fingerprint surfaces, browser APIs, permissions, device signals and network behavior inside the engine, so every signal stays coherent with the others instead of being spoofed one by one in JavaScript.

See what we engineer
  • 15+ years of experience
  • 300+ projects delivered
  • Clients worldwide
  • NDA available

Overview

What this is, and when it is the right call

Browser fingerprinting combines many small signals into an identifier: canvas and WebGL rendering, audio processing, installed fonts, screen and hardware details, language and time zone, client hints, and WebRTC and network behavior. Anti-fingerprinting work reduces, randomizes or standardizes those signals.

The hard part is coherence. A mobile user agent with desktop screen metrics is easier to spot than an ordinary profile. Engine-level changes are generally more consistent than injected JavaScript, because patched JavaScript functions can be detected. We treat this as privacy engineering: decide the policy first, then implement it where it holds up.

Who this is for

  • Teams building privacy-focused browsers or privacy tools.
  • Security researchers and testers who need controlled, repeatable browser fingerprints.
  • Companies evaluating how much of their users' browsing can be tracked through passive signals.
  • Products that already use JavaScript-based protections and want something harder to detect.

How it works

Architecture at a glance

Where anti-fingerprinting protections live

  1. Profile policy

    Which signals to reduce, randomize or standardize, and which combinations must stay consistent.

  2. Engine-level protections

    Canvas, WebGL, audio, fonts, screen, hardware, client hints and WebRTC.

  3. Chromium or Firefox

    The browser engine we build on, kept as close to upstream as possible.

  4. Build and release

    • Windows
    • macOS
    • Linux

    Build system, CI, installers, signing and updates.

  • Your productWhat your users see
  • Our engineeringModifications and protections
  • UpstreamKept as close to unmodified as possible
  • Platforms and releaseBuild, sign and deliver
The policy decides what each signal should look like. Engine-level code makes the browser behave that way consistently.

What we offer

What we engineer: Browser Security & Anti-Fingerprinting

Canvas and WebGL Readback Noise

We add small, session-consistent noise to canvas and WebGL pixel readback so repeated reads match each other but no longer match the GPU's raw output.

AudioContext Output Shaping

We adjust the sample values AudioContext and OfflineAudioContext return so audio-based fingerprints shift without breaking normal audio playback.

Font Enumeration Limiting

We change how the browser reports available fonts to script-based measurement techniques, without removing the fonts users need for normal page rendering.

Hardware and Client Hint Normalization

We standardize reported values like hardwareConcurrency, deviceMemory and User-Agent Client Hints so they fall into common buckets instead of exposing exact hardware.

WebRTC Local IP Suppression

We change WebRTC's ICE candidate gathering so local and public IP addresses are not exposed to a page through the WebRTC APIs.

Timezone and Locale Coherence Checks

We tie timezone, locale and language reporting together so they cannot be cross-checked against each other to reveal a mismatch that points at the real profile.

Deliverables

What you get

  • 01

    Signal inventory

    A list of the fingerprinting signals that matter for your threat model and how each is exposed today.

  • 02

    Profile policy

    A written policy for each signal (reduce, randomize or standardize) and the rules that keep them consistent with each other.

  • 03

    Engine-level patches

    Changes in the browser engine for the signals you selected, kept as a reviewable patch series.

  • 04

    Test harness

    Repeatable tests that check protections against public fingerprinting pages and our own consistency checks.

  • 05

    Known-limits report

    A plain account of which signals are covered, which are not and where websites may behave differently.

  • 06

    Build and update pipeline

    CI, signed builds and an upgrade runbook so protections survive engine updates.

Compare

Script injection vs engine-level protection

Both approaches are used in practice. They differ in how well they hold up under inspection and how much they cost to maintain.

Script injection vs engine-level protection
AspectInjected JavaScriptEngine-level change
Where it runsIn the page or extension, overriding browser APIsInside the browser engine, below the page
DetectabilityHigher; overridden functions can differ from native ones in ways a page can checkLower; the API is native, so the page sees the normal function
ConsistencyHarder; each API is patched separately and gaps appear between themEasier; one policy can drive related signals together
Upgrade costLow to medium; changes follow the extension APIsHigher; patches must be rebased on each engine release
Best forQuick prototypes and light protection inside an existing browserA privacy product or test setup that needs consistent results

Why it matters

What this gives you

Coherent Signals, Not Just Randomized Ones

We check that timezone, locale, hardware and rendering signals agree with each other, because one mismatched signal can stand out more than an unprotected profile does.

A Written Account of What Isn't Covered

You get a plain list of which signals are addressed and which are not, instead of a blanket claim that every tracking method is defeated.

Built for Testing, Not Just Deployment

The same protections and test harness used in a shipped build can run in an isolated test environment, so results can be reproduced independently.

Scoped to Your Threat Model

We start by agreeing which signals and adversaries actually matter for your product, so effort goes into the protections you will use rather than a generic checklist.

Our approach

How a fingerprint protection project runs

  1. Threat model

    We agree which signals matter, who you are protecting against and what success looks like.

    You get: A signal inventory and scope

  2. Policy

    We define how each signal is reduced, randomized or standardized, and which combinations must stay coherent.

    You get: A written profile policy

  3. Implement

    We build the protections in the engine, one signal at a time, as small patches.

    You get: A patch series and working builds

  4. Test

    We run public fingerprinting test pages and our own harness, and check that signals agree with each other.

    You get: Test results and a known-limits report

  5. Maintain

    We document how to rebase the patches on new engine releases and re-run the tests.

    You get: An upgrade runbook

When this is not the right fit

A few cases where this approach may not be the best choice for you.

  • You want tools for fraud, account abuse or evading abuse controls. We build only for privacy and security testing.
  • You want light protection only. A well-configured privacy browser or extension may be enough, and costs much less.
  • You expect a fingerprint that can never be linked to you. No tool can promise that, and we will state the limits.

Tech stack

Technologies we use

The engines, APIs and tools behind our browser security & anti-fingerprinting work.

Canvas APIWebGLAudioContextWebRTCClient HintsChromiumFirefox / GeckoC++

FAQ

Questions engineers ask before starting

Injected JavaScript overrides can be detected because the patched functions differ from native ones, and they can leave gaps between related APIs. Changes in the engine are usually more consistent, at the cost of maintaining patches across engine releases.

Talk to a Browser Engineer

Talk to Browser Privacy Engineers

Tell us your threat model and which browser you build on. We will scope engine-level changes and be direct about what they do not cover.

Tell Us What You're Building